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Communities grow around the world wide web and develop their own tools to create and to share their concepts, but the attitude of sharing is essential for artists since a long time.
Although the idea of copyright configures an artist whose activity is pointed on protecting his/her creation’s ownership, there is a more immediate need to share that rules creation and impacts on creative and social processes more that what we all can figure out.

 

The diffusion of open practices among video creatives

by jeeltcraft

Communities grow around the world wide web and develop their own tools to create and to share their concepts, but the attitude of sharing is essential for artists since a long time.
Although the idea of copyright configures an artist whose activity is pointed on protecting his/her creation’s ownership, there is a more immediate need to share that rules creation and impacts on creative and social processes more that what we all can figure out.

Describing the recent history of open movie creation is a tough errand, thanks to the internet shape there have been many projects, which sometimes succeded and sometimes didn’t.
The main purpose of this article is to explain a state of the art, focusing on the 4 open movie projects from the Blender foundation that succeded thanks to a big community effort and a well organizad institution like the blender institute.
But the concept of open movie has diffused all around the world thanks to this first steps made by blender, and what I personally hope is that their first steps will become ours.
Many artists now use open licenses to share that kind of work of art that they intend to be made to share feeling or concept with a public reader that becomes a kind of co-creator, like NIN.
Doing the same for video creation is quite more complex, but lead a niche community like the blender one in proving their tool’s capabilities and diffuse their methods in the movie industry.
Crowdfunding processes that grew a lot in the last 3 years thanks to projects like kickstarter, helped many open movie projects to start, but starting doesn’t mean you’ll be able to finish your project.

A great mention needs to be done about Tube Open Movie, the first indipendent open movie experience started in 2010, and launched with a kickstarter campaign.
Usually (in the blender institute experiences) an open movie shares everything of the production project in its blog, source files (editable with the open source software they use) and production methods, this is the presentation of the Tube Open Movie at the Blender conference in 2012.
Here you can find their methods but the most interesting part is on their blog, where they share issues and solving techniques, tricks that can be very useful to manage the difficulties of using open source software.
There is an interesting post in their blog, called “Steers of Teal” funny quote of the last open movie project from the blender institute, wich you can see in the video below, production files are here.



This means that open movie crews are aware of the connection they hold with each other and plays with that.
For a situationist as I am, a system of quotes and detournement, which allow everyone to use the creative material and let this idea grow in many direction is the most fertile terrain I could find to play my creative role.